New Sandbox options: CarDamageOnImpact, CarGeneralCondition, Enable Car Wreck Congestion etc. The official PZ online map has been updated with this.Ī lot of optimization has been done under the hood to make way for vehicles: general map streaming performance, garbage collection improvements, UI framerate changes, rendering of non-visible internal tiles to provide smoother play around tall buildings etc. The PZ map has been expanded – filling in the countryside between Riverside and Rosewood with farmsteads, camp sites and various nooks and crannies to explore in your cars, vans and ambulances. To accompany vehicles a Mechanic profession and skill have also been added to the game – allowing for increased chances of successful part installation, and trickier repairs. Vehicles must be topped up with gas, have charged batteries and each variety of vehicle has its own set of replacement parts for players to add to their chosen transport. Players can replace spare parts, tyres, suspension, brakes and more – all of which can be damaged by situations such as overuse, off-road driving and collisions. They can be found outside homes and in parking lots – while keys can be found in nearby homes, in the vehicle itself or on the floor. So the PZ garage runs the gamut from family cars to police sedans, to Spiffo restaurant vans. Nine different vehicle models are available – not including variants on these such as branded vans, or emergency vehicles. Please report any issues here, and thank you for patience. PLEASE ALSO NOTE: Due to these huge changes to the PZ engine we can anticipate many bug reports, and also the potential of operational issues on computer set-ups that weren’t part of our IWBUMS beta process. If you want to continue your game a Steam beta channel for Build 38.30 has been provided. PLEASE NOTE: Due to the massive engine and gameplay changes required for vehicles, game saves from the previous build 38.30 are NOT compatible.
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